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037 ▼a 9780262366250 ▼b MIT Press
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1001 ▼a Bolter, J. David, ▼d 1951-.
24510 ▼a Reality media : ▼b augmented and virtual reality/ ▼c Jay David Bolter, Maria Engberg, Blair Macintyre.
260 ▼a Cambridge: ▼b The MIT Press, ▼c [2021].
300 ▼a 1 online resource (248 pages).
336 ▼a text ▼b txt ▼2 rdacontent
337 ▼a computer ▼b c ▼2 rdamedia
338 ▼a online resource ▼b cr ▼2 rdacarrier
4900 ▼a The MIT Press
520 ▼a How augmented reality and virtual reality are taking their places in contemporary media culture alongside film and television. This book positions augmented reality (AR) and virtual reality (VR) firmly in contemporary media culture. The authors view AR and VR not as the latest hyped technologies but as media--the latest in a series of what they term "reality media," taking their places alongside film and television. Reality media inserts a layer of media between us and our perception of the world; AR and VR do not replace reality but refashion a reality for us. Each reality medium mediates and remediates; each offers a new representation that we implicitly compare to our experience of the world in itself but also through other media. The authors show that as forms of reality media emerge, they not only chart a future path for media culture, but also redefine media past. With AR and VR in mind, then, we can recognize their precursors in eighteenth-century panoramas and the Broadway lights of the 1930s. A digital version of Reality Media , available through the book's website, invites readers to visit a series of virtual rooms featuring interactivity, 3-D models, videos, images, and texts that explore the themes of the book.
5880 ▼a Vendor-supplied metadata.
590 ▼a Added to collection customer.56279.3
650 0 ▼a Augmented reality.
650 0 ▼a Virtual reality.
650 7 ▼a Augmented reality. ▼2 fast ▼0 (OCoLC)fst01741874
650 7 ▼a Virtual reality. ▼2 fast ▼0 (OCoLC)fst01167688
655 4 ▼a Electronic books.
7001 ▼a Engberg, Maria, ▼d 1971-,
7001 ▼a MacIntyre, Blair,
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