목차 일부
Part 01 3ds max 8.X 기본 명령 및 화면구성 ... 12
Chapter 01 3ds max 화면구성 - Main Toolbar ... 14
Lesson 01 Undo ... 15
Lesson 02 Redo ... 15
Lesson 03 Select and Link ... 15
Lesson 04 ...
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목차 전체
Part 01 3ds max 8.X 기본 명령 및 화면구성 ... 12
Chapter 01 3ds max 화면구성 - Main Toolbar ... 14
Lesson 01 Undo ... 15
Lesson 02 Redo ... 15
Lesson 03 Select and Link ... 15
Lesson 04 Unlink Selection ... 15
Lesson 05 Bind to Space Warp ... 15
Lesson 06 Selection Filter ... 16
Lesson 07 Selection Object ... 16
Lesson 08 Select by Name ... 16
Lesson 09 Rectangle Selection Region ... 17
Lesson 10 Window / Crossing ... 17
Lesson 11 Move Gizmo ... 18
Lesson 12 Rotate Gizmo ... 18
Lesson 13 Scale Gizmo ... 19
Lesson 14 Reference Coordinate System ... 19
Section 01 View ... 20
Section 02 Screen ... 20
Section 03 World ... 20
Section 04 Parent ... 21
Section 05 Local ... 21
Section 06 Gimbal ... 21
Section 07 Grid ... 22
Section 08 Pick ... 22
Lesson 15 Use Pivot Center ... 24
Section 01 Use Pivot Point Center ... 24
Section 02 Use Selection Center ... 24
Section 03 Use Transform Coordinate Center ... 25
Lesson 16 Selection and Manipulate ... 25
Lesson 17 Snap Toggle ... 26
Lesson 18 Angle Snap Toggle ... 26
Lesson 19 Percent Snap Toggle ... 27
Lesson 20 Spinner Snap Toggle ... 28
Lesson 21 Named Selection Set ... 28
Lesson 22 Name Selection Set ... 29
Lesson 23 Mirror Selected Objects ... 29
Lesson 24 Align Fly Out ... 30
Section 01 Align ... 31
Section 02 Quick Align ... 31
Section 03 Normal Align ... 31
Section 04 Place Highlight ... 31
Section 05 Align Camera ... 32
Section 06 Align to View ... 32
Chapter 02 Viewport Control ... 38
Lesson 01 Viewport의 크기 조정 ... 39
Lesson 02 Viewport에서 쓰이는 유용한 단축키 ... 39
Section 01 F3 Wireframe / Smooth + Highlights Toggle ... 39
Section 02 F4 View Edged Faces Toggle ... 40
Section 03 O Adaptive Degradation Toggle ... 40
Section 04 G Hide GrIDs Toggle ... 41
Section 05 D Disable Viewport ... 41
Section 06 Zoom Viewport In ... 42
Section 07 Zoom Viewport Out ... 42
Lesson 03 마우스를 이용한 Viewport 조정 ... 42
Lesson 04 Viewport Control ... 42
Lesson 05 Viewport Configuration ... 43
Chapter 03 Edit Spline (Editable Spline) - 3ds max 2D 사용하기 ... 48
Lesson 01 2D Shape Rendering 롤아웃 ... 49
Section 01 Rendering ... 49
Section 02 Interpolation ... 51
Section 03 Selection ... 52
Section 04 Soft Selection ... 53
Lesson 02 Vertex, Segment, Spline의 수정 명령 ... 54
Section 01 Vertex ... 54
Section 02 Segment ... 59
Section 03 Spline ... 61
Chapter 04 Edit Poly (Editable Poly) ... 64
Lesson 01 Selection 롤아웃 ... 65
Lesson 02 Editable Poly Object Level ... 68
Lesson 03 Editable Vertex Level ... 71
Section 01 Edit Vertices 롤아웃 ... 71
Section 02 Edit Geometry 롤아웃 ... 74
Lesson 04 Editable Poly Edge Level ... 78
Lesson 05 Editable Poly Border Level ... 83
Section 01 Edit Borders 롤아웃 ... 83
Lesson 06 Editable Poly Polygon / Element Level ... 86
Section 01 Edit Polygon 롤아웃 ... 86
Section 02 Polygon Properties 롤아웃 ... 92
Part 02 3ds max의 재질편집기 ... 94
Chapter 01 Material Editor ... 96
Lesson 01 Material Editor Sample Slot ... 97
Section 01 Sample Slot 바꾸기 ... 97
Section 02 Sample Slot 위치 이동하기 ... 97
Section 03 Sample Slot 복사하기 ... 98
Lesson 02 Materials Editor의 툴바 ... 98
Lesson 03 Shader Basic Parameters ... 104
Lesson 04 Basic Parameters / Extended Parameters ... 105
Section 01 Anisotropic ... 106
Section 02 Blinn Parameters ... 108
Section 03 Metal Basic Parameters ... 109
Section 04 Multi-Layer Basic Parameters ... 109
Section 05 Oren-Nayar-Blinn Basic Parameters ... 110
Section 06 Phong Basic Parameters ... 110
Section 07 Strauss Basic Parameters ... 110
Section 08 Translucent Basic Parameters ... 111
Section 09 Extended Parameters ... 111
Section 10 Maps ... 112
Lesson 05 Material Type (Material / Map Browser) ... 113
Section 01 Advanced Lighting Override Material ... 113
Section 02 Architectural ... 115
Section 03 Blend ... 117
Section 04 Composite ... 117
Section 05 Double Sided ... 118
Section 06 Ink'n Paint ... 118
Section 07 Lightscape Mtl ... 120
Section 08 Matte / Shadow ... 120
Section 09 Morpher ... 121
Section 10 Multi / Sub-Object ... 121
Section 11 Raytrace ... 122
Section 12 Shell Material ... 124
Section 13 Shellac ... 124
Section 14 Standard ... 124
Section 15 Top / Bottom ... 125
Section 16 Xref Material ... 125
Lesson 06 2D Map (Material / Map Browser) ... 126
Section 01 Bitmap ... 126
Section 02 Checker ... 128
Section 03 Gradient ... 128
Section 04 Gradient Ramp ... 129
Section 05 Tiles ... 130
Lesson 07 건축에서 자주 쓰이는 재질의 종류와 표현기법 ... 131
Section 01 Grass (유리) ... 132
Section 02 Wood (무늬목) ... 132
Section 03 Fabric (옷감, 천) ... 133
Section 04 Tile (타일) ... 133
Section 05 Metal (금속) ... 134
Lesson 08 UVW Map 좌표 ... 135
Part 03 3ds max Light & Camera ... 136
Chapter 01 3ds max Light ... 138
Lesson 01 3점 조명 (Three Point Lighting) ... 139
Section 01 주광 (Key Light) ... 139
Section 02 반사광 (Back Light) ... 140
Section 03 채움광 (Fill Light) ... 141
Lesson 02 3ds max의 Light 종류 ... 142
Section 01 Spot Light ... 142
Section 02 Direct Light ... 143
Section 03 Omni Light ... 144
Lesson 03 Light 옵션 ... 145
Section 01 General Parameters ... 145
Section 02 Intensity / Color / Attenuation ... 147
Section 03 Advanced Effects ... 148
Section 04 Shadow Parameters ... 150
Section 05 Shadow Map Parameters ... 150
Section 06 Atmospheres & Effects ... 153
Section 07 Spot Light / Direct Light ... 153
Section 08 Sky Light ... 154
Section 09 Shadow에 따른 롤아웃 ... 155
Lesson 04 Photometric Light ... 158
Section 01 Point Light (Target Point, Free Point) ... 158
Section 02 Linear Light (Target Linear, Free Linear) ... 159
Section 03 Area Light (Target Area, Free Area) ... 159
Section 04 IES Sun Parameters ... 159
Section 05 IES Sky Parameters ... 160
Section 06 Photometric Lights의 옵션 ... 160
Section 07 IES Sun ... 162
Section 08 IES Sky ... 162
Section 09 System의 Sunlight & Day Light ... 163
Chapter 02 3ds max Camera ... 164
Lesson 01 Parameters ... 165
Lesson 02 Depth Of Field Parameters ... 167
Section 01 Focal Depth Group ... 167
Section 02 Sampling Group ... 168
Section 03 Pass Blending Group ... 168
Section 04 Scanline Renderer Params Group ... 168
Lesson 03 Camera의 Quad Menu Correction Modify ... 169
Section 01 Camera Correction Modifier ... 169
Part 04 3ds max Render Scene ... 170
Chapter 01 Render Scene ... 172
Lesson 01 Common 탭 ... 173
Section 01 Production ... 173
Section 02 Preset ... 173
Section 03 Activeshade ... 173
Section 04 Viewport ... 173
Section 05 Lock View ... 174
Section 06 Common Parameters ... 174
Section 07 Email Notifications ... 176
Section 08 Scripts ... 176
Section 09 Assign Renderer ... 176
Lesson 02 Renderer 탭 ... 177
Lesson 03 Render Elements ... 178
Lesson 04 Raytracer Global Parameters ... 179
Lesson 05 Advanced Lighting ... 179
Chapter 02 Advanced Lighting (Light Tracer & Radiosity) ... 181
Lesson 01 Light Tracer ... 181
Section 01 Light Tracer Parameters ... 187
Lesson 02 Radiosity ... 187
Section 01 Radiosity Processing Parameters ... 189
Section 02 Interactive Tools ... 190
Section 03 Radiosity Meshing Parameters ... 192
Section 04 Light Painting ... 192
Section 05 Rendering Parameters ... 193
Lesson 03 Exposure Control ... 195
Section 01 Automatic Exposure Control / Linear Exposure Control / Logarithmic Exposure Control ... 195
Section 02 Linear Exposure Control ... 196
Section 03 Logarithmic Exposure Control Parameters ... 198
Section 04 Pseudo Color Exposure Control ... 198
Part 05 인테리어 소품 만들기 ... 200
Chapter 01 주방용품 만들기 ... 202
Lesson 01 와인 잔 ... 203
Lesson 02 펜던트 ... 207
Lesson 03 식탁 ... 212
Lesson 04 냉장고 ... 224
Lesson 05 가스오븐 ... 235
Chapter 02 거실 소품 만들기 ... 246
Lesson 01 TV ... 247
Lesson 02 3인용 Sofa ... 255
Lesson 03 Tea Table ... 268
Lesson 04 거실 가구 ... 271
Lesson 05 커튼 ... 277
Chapter 03 욕실 소품 만들기 ... 284
Lesson 01 세면대 ... 285
Lesson 02 좌변기 ... 296
Lesson 03 소변기 ... 306
Lesson 04 욕조 ... 319
Lesson 05 해바라기 샤워기 ... 329
Part 06 장면연출하기 ... 344
Chapter 01 거실 장면연출하기 ... 346
Chapter 02 욕실 장면연출하기 ... 374
Chapter 03 주방 장면연출하기 ... 402
Part 07 외부 주간 야간 만들기 ... 432
Chapter 01 모델하우스 주경 표현 ... 434
Chapter 02 모델하우스 야경 표현 ... 462
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