자료유형 | 학위논문 |
---|---|
서명/저자사항 | Building a Better Game: A Theory of Gameful Learning & the Construction of Student Personas with Agency. |
개인저자 | Holman, Caitlin. |
단체저자명 | University of Michigan. Information. |
발행사항 | [S.l.]: University of Michigan., 2018. |
발행사항 | Ann Arbor: ProQuest Dissertations & Theses, 2018. |
형태사항 | 146 p. |
기본자료 저록 | Dissertation Abstracts International 79-12A(E). Dissertation Abstract International |
ISBN | 9780438126480 |
학위논문주기 | Thesis (Ph.D.)--University of Michigan, 2018. |
일반주기 |
Source: Dissertation Abstracts International, Volume: 79-12(E), Section: A.
Advisers: Barry Jay Fishman |
요약 | Gameful course design creates learning environments that support student motivation, drawing inspiration from well-designed games. This dissertation establishes the theoretical framework on which gameful pedagogy is founded. One key piece of gam |
요약 | The field of Human-Computer Interaction uses a design tool called personas to help software developers better understand target users and their respective goals as they build new technologies. This dissertation investigates what choices students |
요약 | While this research succeeded in establishing a method to describe the pathways students took through the gameful course studied, it identified very little commonality in students' choices at the assignment level: the 159 students studied took 1 |
일반주제명 | Information science. Instructional design. |
언어 | 영어 |
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: 이 자료의 원문은 한국교육학술정보원에서 제공합니다. |