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Learning C# programming with Unity 3D

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서명/저자사항Learning C# programming with Unity 3D/ Alex Okita.
개인저자Okita, Alex,author.
형태사항1 online resource (xx, 662 pages): illustrations.
기타형태 저록Print version: Okita, Alex. Learning C# programming with Unity 3D. Boca Raton : CRC Press, [2015] 9781466586529
ISBN9781466586536
1466586532





서지주기Includes bibliographical references and index.
내용주기Introduction: What this book is about -- Before you begin -- First steps -- Basics: the building blocks of code -- Fundamentals -- Intermediate -- Advanced -- Extended -- Stuff we couldn't cover.
요약"Ideal for game programmers with no prior experience with programming languages, this book covers the basics of programming and explains how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example games gains depth. Common programming tasks are taught by way of making a game. The final result is a reader who is capable of understanding how to read and apply C# in Unity3D and apply that knowledge to other development environments that use C#"--
해제Provided by publisher.
주제명
(통일서명)
Unity (Electronic resource)
Unity (Electronic resource) --fast
일반주제명Computer games --Programming.
C# (Computer program language)
Three-dimensional display systems.
COMPUTERS --Computer Graphics.
COMPUTERS --Programming --Games.
GAMES --Board.
C# (Computer program language)
Computer games --Programming.
Three-dimensional display systems.
COMPUTERS / Programming / Games.
언어영어
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