자료유형 | 단행본 |
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서명/저자사항 | Task-based language learning in a real-world digital environment : the European digital kitchen/ edited by Paul Seedhouse. |
개인저자 | Seedhouse, Paul,editor, |
형태사항 | 1 online resource. |
총서사항 | Advances in Digital Language Learning and Teaching;4 |
기타형태 저록 | Print version: Task-based language learning in a real-world digital environment. London ; New York : Bloomsbury Academic, an imprint of Bloomsbury Publishing Plc, [2017] 9781474264075 |
ISBN | 9781474264051 1474264050 9781474264044 1474264042 |
서지주기 | Includes bibliographical references and index. |
내용주기 | Cover; Half Title; Series; Title; Copyright; Contents; Illustrations; Notes on Contributors; Acknowledgements; Transcription Conventions; Part One Background; 1 Introduction; Aims of this book; Origins and rationale of the project; The main argument; The design and structure of the book; References; 2 Locating the European Digital Kitchen in Its Research Context; Introduction; Language learning and teaching approaches; Communicative language teaching (CLT); Task-.based language teaching (TBLT); Technology uses in the digital age; The role of technology in language teaching and learning. Language teachers and learners' roleComputer-. Assisted Language Learning (CALL); TBLT and technology for second language learning and teaching; Multimodal CALL; Research context of the European Digital Kitchen; Note; References; Part Two Design; 3 The Pedagogical Design of the Digital Kitchen; What is task-based language learning and teaching (TBLT)?; The principles of TBLT and digital kitchen design; Phase framework; Operationalizing the phase framework; Pre-task; During-task; Post-task; Relating the principles of TBLT to the FDK tasks. Researching interaction and learning in a pervasive digital environmentDiscussion and conclusions; Note; References; 4 The Technology behind the European Digital Kitchen for Language Learning; Introduction; How does the European Digital Kitchen work? A technological overview; Sensors; The tablet and graphical user interface; Interaction tools; Technical design modules; High-level outline of the EDK system; Section 1: Playback tool; Part 1: Pre-intro; Part 2: Pre-intro; Part 3: Intro; Part 4: Main; Part 5: End; Section 2: Authoring tool; Part 1: Pre-intro; Part 2 (optional): Pre-intro. Part 3: IntroPart 4: Main; Part 5: End; The EDK authoring tool; The Setup tab; The Sensors tab; The Pre-task tab; The Task tab; The Post-task tab; The Publish tab; Technological design principles; Task-based materials design for the EDK; Pre-task; Video presentation; Collection of ingredients and equipment; During-task; Post-task; Conclusion; Note; References; 5 The Human Viewpoint and the System's Viewpoint ; Introduction; Conversation analysis and human-computer interaction; Problematizing transcription; Describing interactions in/with the European Digital Kitchen: A simple example. Describing the event's macro-structureDescribing the interaction in CA terms; Reporting the system's sensor logs; Developing an integrated transcription format; Combining the system's and the human points of view when analysing interactions; A simple case; More complex cases; When the system does not 'sense'; When the action is okay, but the request for help itself becomes problematic; The ELAN transcription format; The case of the class negotiating help; Conclusions; References; Part Three Implementation; 6 Assessing and Promoting Language Development in an Interactive Learning Environment. |
이용제한사항 | Owing to Legal Deposit regulations this resource may only be accessed from within National Library of Scotland. For more information contact enquiries@nls.uk. |
요약 | How can you use the latest digital technology to create an environment in which people can learn European languages while performing a meaningful real-world task and experiencing the cultural aspect of learning to cook European dishes? This book explains how to do this from A to Z, covering how a real-world, immersive digital environment for language learning was designed and built, as well as showing the learning experiences of users in five European countries. The project makes language learning motivational and fun by tapping into people's interest in both cooking and technology - you can learn a language while cooking and interacting with a speaking digital kitchen. The kitchens provide spoken instructions in the foreign language on how to prepare European cuisine. Digital sensors are inserted in or attached to all the kitchen equipment and ingredients, so the digital kitchen detects what learners are doing and gives them feedback. Learners are also able to communicate with the kitchens and can ask for help via photos and videos if they don't understand any foreign language words. Written by experts in computing and linguistics, the book explains the principles and procedures involved, enabling others to design and implement a real-world digital learning environment in the same way. It includes numerous photographs of the system in use and evidence of how and what 250 users actually learnt. |
주제명(지명) | Europe. --fast |
일반주제명 | Language and languages --Computer-assisted instruction. Language and languages --Computer network resources. Web-based instruction --Europe. Task analysis in education --Europe. Interaction analysis in education. FOREIGN LANGUAGE STUDY --Multi-Language Phrasebooks. LANGUAGE ARTS & DISCIPLINES --Alphabets & Writing Systems. LANGUAGE ARTS & DISCIPLINES --Grammar & Punctuation. LANGUAGE ARTS & DISCIPLINES --Linguistics --General. LANGUAGE ARTS & DISCIPLINES --Readers. LANGUAGE ARTS & DISCIPLINES --Spelling. Interaction analysis in education. Language and languages --Computer-assisted instruction. Language and languages --Computer network resources. Task analysis in education. Web-based instruction. |
언어 | 영어 |
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