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Hands-On Internet of Things with Blynk : Build on the power of Blynk to configure smart devices and build exciting IoT projects

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서명/저자사항Hands-On Internet of Things with Blynk : Build on the power of Blynk to configure smart devices and build exciting IoT projects.
개인저자Seneviratne, Pradeeka.
발행사항Birmingham: Packt Publishing, 2018.
형태사항1 online resource (257 pages).
기타형태 저록Print version: Seneviratne, Pradeeka. Hands-On Internet of Things with Blynk : Build on the power of Blynk to configure smart devices and build exciting IoT projects. Birmingham : Packt Publishing, 짤2018
ISBN9781788997065
1788997069
내용주기Cover; Title Page; Copyright and Credits; Packt Upsell; Contributors; Table of Contents; Preface; Chapter 1: Setting Up a Development Environment; What is Blynk?; Hardware platforms; Connection types; Blynk architecture; Blynk ecosystem; Online resources; The Blynk app builder; Installing the Blynk app builder; Creating a Blynk account; Creating a new project; Getting parts; Raspberry Pi; Setting up Raspberry Pi; Setting up software on Raspberry Pi; Installing Raspbian; Writing Raspbian Stretch Lite image on SD card; Creating a configuration file for SSH; Connecting with Raspberry Pi with SSH.
Configuring a wireless connection on Raspberry PiInstalling prerequisite software on Raspbian; Updating and upgrading Raspbian; Installing git; Installing WiringPi; Deploying Blynk libraries; Connecting Raspberry Pi with Blynk Cloud; Summary; Chapter 2: Building Your First Blynk Application; Controlling an LED; Things you need; Building the circuit; Building the Blynk app; Adding a Button widget; Running the project; Playing the app; Using virtual pins; Configuring Button widget with virtual pin; Modifying the main.cpp file; Running the project; Summary; Chapter 3: Using Controller Widgets.
Creating a projectSlider; Adding a Slider widget; Using digital pins; Using virtual pins; Step; Adding a Step widget; Using digital pins; Using virtual pins; zeRGBa; Using digital pins; Using virtual pins; Controlling an RGB LED; Building the circuit; Running the project; Joystick; Using digital pins; Using virtual pins; Summary; Chapter 4: Using Display Widgets; Value Display; Using digital pins; Using virtual pins; Labeled Value; Configuring a Labeled Value widget; LED; Using virtual pins; Summary; Chapter 5: Using Notification Widgets; Twitter; Adding a Twitter widget; Configuring.
Sending tweetsTwitter button; Notification widget; Configuring the Notification widget; Writing a notification; Email; Configuring the Email widget; Writing code to send email; Summary; Chapter 6: Connecting with Sensors on Your Mobile Device; Accelerometer; Accelerometer widget; Configuring the Accelerometer widget; Reading accelerometer data; Calculating overall acceleration; Light sensor; Adding the Light Sensor widget; Configuring the Light Sensor widget; Reading light sensor; Proximity sensor; Configuring the Proximity Sensor widget; Writing code; Summary.
Chapter 7: Setting Up a Personal Blynk ServerSetting up a Blynk server on Raspberry Pi; Enabling autostart with rc.local; Enabling autostart with crontab; Verifying that the Blynk server is running; Connecting the Blynk app builder with the server; Creating a new project to get the auth token; Using the administration interface; Writing a simple code to build the connection; Summary; Chapter 8: Controlling a Robot with Blynk; Choosing a chassis kit; Adafruit; SparkFun; Pololu; Creating a Blynk app; Motor driver; Summary; Other Books You May Enjoy; Index.
요약Blynk is gaining a lot of popularity among the masses as it is simple and portable to use, and it comes under mobile applications and devices. The book will introduce you to Blynk and will demonstrate how to setup the environment for building IoT applications. You will then deep dive into concepts like building a notification widget, display ...
일반주제명Internet of things.
Application software --Development.
Electronic apparatus and appliances --Design and construction.
Mobile computing.
Cloud computing.
Computers --Enterprise Applications --General.
Computers --Expert Systems.
Enterprise software.
Expert systems --knowledge-based systems.
Computers --Hardware --General.
Computer hardware.
Application software --Development.
Cloud computing.
Electronic apparatus and appliances --Design and construction.
Internet of things.
Mobile computing.
COMPUTERS / Computer Literacy
COMPUTERS / Computer Science
COMPUTERS / Data Processing
COMPUTERS / Hardware / General
COMPUTERS / Information Technology
COMPUTERS / Machine Theory
COMPUTERS / Reference
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