대구한의대학교 향산도서관

상세정보

부가기능

Implementing Social Learning for More Equitable Collaboration in Introductory Computer Science Education

상세 프로파일

상세정보
자료유형학위논문
서명/저자사항Implementing Social Learning for More Equitable Collaboration in Introductory Computer Science Education.
개인저자Lim, Seongtaek.
단체저자명Cornell University. Information Science.
발행사항[S.l.]: Cornell University., 2019.
발행사항Ann Arbor: ProQuest Dissertations & Theses, 2019.
형태사항156 p.
기본자료 저록Dissertations Abstracts International 81-04A.
Dissertation Abstract International
ISBN9781088377536
학위논문주기Thesis (Ph.D.)--Cornell University, 2019.
일반주기 Source: Dissertations Abstracts International, Volume: 81-04, Section: A.
Advisor: Parikh, Tapan.
이용제한사항This item must not be sold to any third party vendors.This item must not be added to any third party search indexes.
요약Despite the collaborative nature of software engineering practice, computer science (CS) education has focused on individual-centric pedagogy in teaching how to program. Existing approaches to teaching it, consequently, often end up ignoring important elements of training in professional programming practice, such as working with teams and solving collaborative challenges in systematic manners.My research investigates approaches driven by a learning theory to teaching novice students how to collaboratively program. This work first reviews Vygotskian learning theory that informs about how learning happens in social learning contexts. This social development theory says that effective learning occurs in the zone of proximal development where a learner can perform tasks with assist from more knowledgeable others. It also emphasizes the significance of sign systems, tools, and language during the learning process, since they mediate both the direct interaction with others and the indirect interaction with the broader society that embraces the domain of learning.From the perspectives of student interaction as the source of learning, this work builds and tests a real-time interactive student discussion tool, named MOOCchat, in an online learning platform. The evaluation said that student interaction can improve the performance in quiz solving tasks, even in the isolated online settings. Shifting from the online learning environment to physical classroom settings, this work also reports on an exploratory study to understand how students are currently guided to collaborative learning in programming practice. The results showed that teachers are experiencing a lack of technology support and the standard curriculum for teaching proper ways of collaboration.To implement the social learning in CS classrooms and meet the needs the prior work identified, this work proposes lesson plans and software tool (GLIDE) built around them. An observational study with the educational intervention in an actual high school classroom with GLIDE found supporting evidence for the learning outcomes and the better balanced contributions from peer collaborators. Finally, this study reports on quantitative evaluations on the consequences of the educational intervention on the students' learning experience, arguing that the proposed approach increases student engagement, psychological ownership in their projects, and perceived fairness in collaboration.
일반주제명Computer science.
Educational technology.
Educational sociology.
언어영어
바로가기URL : 이 자료의 원문은 한국교육학술정보원에서 제공합니다.

서평(리뷰)

  • 서평(리뷰)

태그

  • 태그

나의 태그

나의 태그 (0)

모든 이용자 태그

모든 이용자 태그 (0) 태그 목록형 보기 태그 구름형 보기
 
로그인폼