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11 E-Book Power-Up [electronic resource] 미리보기
Lane, Matthew Princeton University Press 510 2017 URL
12 단행본 Learn C++ by making games 미리보기
삼성캠퍼스 대출가능 열기
Yuzwa, Erik Charles River Media 005.133 Y95L 2007
13 단행본 AI for games and animation : a cognitive modeling approach 미리보기
삼성캠퍼스 대출가능 열기
Funge, John David A K Peters 005.319 F981a 1999
14 단행본 (Creating) emotion in games : the craft and art of emotioneering 미리보기
삼성캠퍼스 대출가능 열기
Freeman, David New Riders 691.15 F855e 2004
15 E-Book Shigeru Miyamoto : Super Mario Bros., Donkey Kong, the Legend of Zelda 미리보기
DeWinter, Jennifer 794.8 2015 URL
16 E-Book Godot Engine game development projects [electronic resource] build five cross-platform 2D and 3D games with Godot 3.0 미리보기
Bradfield, Chris Packt Publishing 794.81526 2018 URL
17 NotFound Dynamic robust power allocation games under channel uncertainty and time delays: 미리보기
Tembine, Hamidou,Kobbane, Abdellatif,koutbi, Mohamed El Elsevier Science Computer communications 2011
18 E-Book Unity 2017 Game AI Programming : Leverage the power of Artificial Intelligence to program smart entities for your games. Third edition 미리보기
Barrera, Ray Packt Publishing: Packt Publishing 794.81526 2018 URL
19 E-Book Networked Ludic Mobility: Reframing Games as Networked and Mobile Experiences 미리보기
Ecenbarger, Charles North Carolina State University. : ProQuest Dissertations & Theses 620 2022 URL
20 학위논문 Applications of Numerical Optimization in Graphics and Games 미리보기
Liu, Albert Julius Cornell University. : ProQuest Dissertations & Theses 004 2018 URL
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