자료유형 | 학위논문 |
---|---|
서명/저자사항 | Music of the Nintendo Entertainment System: Technique, Form, and Style. |
개인저자 | Schartmann, Andrew. |
단체저자명 | Yale University. |
발행사항 | [S.l.]: Yale University., 2018. |
발행사항 | Ann Arbor: ProQuest Dissertations & Theses, 2018. |
형태사항 | 287 p. |
기본자료 저록 | Dissertation Abstracts International 79-12A(E). Dissertation Abstract International |
ISBN | 9780438194748 |
학위논문주기 | Thesis (Ph.D.)--Yale University, 2018. |
일반주기 |
Source: Dissertation Abstracts International, Volume: 79-12(E), Section: A.
Adviser: Patrick McCreless. |
요약 | Video game music is increasingly prominent in popular culture. From performances and recordings by major orchestras to samples in Top-40 hits, music written originally for computer games and home consoles has resurfaced as a respected creative f |
요약 | This dissertation sheds the lens of interactivity to examine music of the Nintendo Entertainment System (NES) in light of constraining factors pertinent to the time of its commercial run (1985-95). It shows how composers of the NES era not only |
요약 | Parts 1 and 2 detail the principal compositional methods that emerged in response to this challenge: one which transformed the audio processing unit's quartet of rigid sounds into an ensemble of surprising flexibility (Part 1), the other which e |
요약 | Ultimately, the treatment of non-interactive video game music given here proposes a shift in analytical priorities within the field, and shows how early video game music responds to humanistic inquiry just as well as its younger, more popular, s |
일반주제명 | Music theory. Music history. Asian studies. |
언어 | 영어 |
바로가기 |
: 이 자료의 원문은 한국교육학술정보원에서 제공합니다. |