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The Impact of Vicarious and Enactive Learning from a Digital Game on Statistics Knowledge, Self-Efficacy, and Situational Interest

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서명/저자사항The Impact of Vicarious and Enactive Learning from a Digital Game on Statistics Knowledge, Self-Efficacy, and Situational Interest.
개인저자Hu, Huiqing.
단체저자명The Pennsylvania State University.
발행사항[S.l.]: The Pennsylvania State University., 2020.
발행사항Ann Arbor: ProQuest Dissertations & Theses, 2020.
형태사항153 p.
기본자료 저록Dissertations Abstracts International 83-03B.
Dissertation Abstract International
ISBN9798535589275
학위논문주기Thesis (Ph.D.)--The Pennsylvania State University, 2020.
일반주기 Source: Dissertations Abstracts International, Volume: 83-03, Section: B.
Advisor: Sperling, Rayne A. .
일반주제명Mathematics education.
Pedagogy.
Educational technology.
Research.
Software.
Computer & video games.
Trends.
Dissertations & theses.
Data analysis.
Mechanics.
Feedback.
Distance learning.
Play.
Teachers.
COVID-19.
Motivation.
Art theft.
Knowledge.
Decision making.
College students.
Online instruction.
Design.
Reading.
Education.
언어영어
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